
You can always reallocate your points later to swap it out when needed. This handy ability increases your vitality regeneration in combat during the day (very useful during early game), and increases stamina regeneration in combat at night. Consider putting one point in the general ability Sun and Stars.The only reason to use a heavy attack is against shielded enemies, which you can just blast with spells anyway.
#IGNI FIRESTREAM UPGRADE#
Once you get the damage over time upgrade (Crippling strikes), you can basically just watch your enemies die or cancel out regeneration effects altogether. Light attacks interrupt enemy attacks more often, don't leave you vulnerable as long and can be dodge cancelled easier (allowing you to avoid attacks more effectively). As your weapons become more powerful, the need for heavy strikes pretty much vanishes. Light attacks are far more useful than heavy ones.Even putting one point into the explode when hit ability (level 1) will save your life many times over. This effect can also be used to forcibly interrupt an enemy allowing you to attack (i.e. Quen allows you to get hit once without taking any damage, while exploding shield disrupts the attacking enemy as well. Consider maxing the first level of quen (Exploding shield) most powerful late game enemies can deal massive damage when they hit.This skill is one of the most useful in the game overall.


While there are many combinations of abilities and equipment, there are a few things to keep in mind as you progress through the witcher.

Story 17 - The King Is Dead - Long Live The King.
